Octane Render does not give correct reflection values
Posted: Sun Sep 21, 2014 6:59 am
Like the title says I think Octane is actually wrong with its IOR.
The way I understand it is if your going for accurate specular is 1.0 and you set your index accordingly.
Take a simple sphere make it black, add any HDR for lighting. Now make the index 1.52, this is 4.2% reflection at a 0 degree viewing angle. render it in any app, keyshot, modo, maxwell. Now do the same in octane.... it is way more reflective than it should be. Polarized and non polarized all start from the same position. at 589nm thats 4.2%. Octane is off a black plastic in octane looks very chromatic in a black env. Your only choice is to either lower the Index or the spec. but now you have no clue if its still accurate, of course do what looks right. But thats not the point.
Then take roughness into account. Set that same black plastic to .4 roughness.... you pretty much get a gray material. No other engine does this even physically accurate ones like Maxwell. So why is Octane look so far off?
Is this a issue with me and not understanding how to use Octane? I could be totally wrong, I am fairly new to octane. But my plastics no longer look plastic they are way shiney for their Index
The way I understand it is if your going for accurate specular is 1.0 and you set your index accordingly.
Take a simple sphere make it black, add any HDR for lighting. Now make the index 1.52, this is 4.2% reflection at a 0 degree viewing angle. render it in any app, keyshot, modo, maxwell. Now do the same in octane.... it is way more reflective than it should be. Polarized and non polarized all start from the same position. at 589nm thats 4.2%. Octane is off a black plastic in octane looks very chromatic in a black env. Your only choice is to either lower the Index or the spec. but now you have no clue if its still accurate, of course do what looks right. But thats not the point.
Then take roughness into account. Set that same black plastic to .4 roughness.... you pretty much get a gray material. No other engine does this even physically accurate ones like Maxwell. So why is Octane look so far off?
Is this a issue with me and not understanding how to use Octane? I could be totally wrong, I am fairly new to octane. But my plastics no longer look plastic they are way shiney for their Index