Node locked license
Posted: Wed Sep 03, 2014 10:24 pm
How does Octane lock both the standalone and plugin licenses to the machines they're installed on? I'm asking because, in trying to track down bugs, the licensing/activation hoops I have to jump through is getting silly and frustrating.
I cannot use different versions of the host app or different OS's without having to login to OTOY's website to deactivate both standalone and plugin licenses each and every time I switch, on the same computer. If I move from MODO 701 to 801, I go through this. If move from OSX to a BootCamp partition, same thing. So I have 701 and 801 installed on both OS's to help the developer isolate whether it's a MODO bug, an Octane bug, or a plugin bug, and this licensing model is becoming a real pain.
Is there a way to node lock the license to an actual node (computer) instead of locking it to a specific installation on a specific partition?
I cannot use different versions of the host app or different OS's without having to login to OTOY's website to deactivate both standalone and plugin licenses each and every time I switch, on the same computer. If I move from MODO 701 to 801, I go through this. If move from OSX to a BootCamp partition, same thing. So I have 701 and 801 installed on both OS's to help the developer isolate whether it's a MODO bug, an Octane bug, or a plugin bug, and this licensing model is becoming a real pain.
Is there a way to node lock the license to an actual node (computer) instead of locking it to a specific installation on a specific partition?