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Save linked nodes?

Posted: Sun Oct 31, 2010 2:04 pm
by steveps3
I've designed a texture that I quite like and I would like to save it for use in other projects. When I right click on the node and save, it only saves the current node, it doesn't save the linked nodes (normal map etc). Is there a way of getting Octane to export a node in its entirety?

Re: Save linked nodes?

Posted: Sun Oct 31, 2010 2:13 pm
by matej
You'll have to create a material / texture macro - everything inside gets saved (but there are problems on reload with image textures).