Exporting unused materials
Posted: Thu Aug 28, 2014 12:12 am
I'm not sure if this is a bug or a limitation...
When materials are in the C4D file but not applied to any geometry, the textures used in them are still loaded into the RAM when rendering. Am I missing a setting to avoid this? (I tried all the different update/export settings I think)
Obviously it's not a huge problem to remove unused materials, I was just never aware that they counted towards the export data until today.
Thanks! Matt
When materials are in the C4D file but not applied to any geometry, the textures used in them are still loaded into the RAM when rendering. Am I missing a setting to avoid this? (I tried all the different update/export settings I think)
Obviously it's not a huge problem to remove unused materials, I was just never aware that they counted towards the export data until today.
Thanks! Matt
