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Network Rendering
Posted: Wed Aug 27, 2014 10:51 pm
by prodviz
Hi all,
I've just got a hold of a second pc and am trying to set up network rendering.
I've got the Slave Daemon working and providing GPU's:
but can't see the GPU's on the master pc.
cheers,
Steve
Re: Network Rendering
Posted: Wed Aug 27, 2014 11:12 pm
by abreukers
hi Steve, does the standalone on the master have the same version 2.06? or are you using a plugin edition? what's the ip address of the master? when you have it try manually launching the slave daemon on the slave machine via the command line: octane_slave.exe --net-master-address <ip address of master> --net-master-port 21000
Re: Network Rendering
Posted: Thu Aug 28, 2014 8:40 am
by prodviz
Hi Abreukers,
Yep, both version 2.06.
Sorry, I don't have much experience with the command line.
I think I'm doing something silly, as I get the following error:
Might be the path?

Re: Network Rendering
Posted: Thu Aug 28, 2014 12:58 pm
by prodviz
Ok, all working.
Changed the directory first and then ran the slave manually:
The cards didn't show up in standalone until I changed the Daemon scan to the correct IP address.
Looks like I have to change this every time I launch standalone?
The network cards don't show in devices, but in the bottom line of the main GUI. Is this right.
Cheers.
Re: Network Rendering
Posted: Thu Aug 28, 2014 1:46 pm
by prodviz
So, all working in Standalone. Having trouble with the Maya plugin.
I've updated to the latest version, but am getting 'Unavailable' and if I close the window and try again I get 'Invalid version'.