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A right way to render things from Zbrush?

Posted: Thu Oct 28, 2010 9:06 pm
by kirk
Could somebody make an instruction please. What material to use? How much poly? etc.
Is Octane a good choice to do so at all?

Re: A right way to render things from Zbrush?

Posted: Thu Oct 28, 2010 9:50 pm
by matej
What "things"?

Re: A right way to render things from Zbrush?

Posted: Fri Oct 29, 2010 9:00 pm
by kirk
I basically need an example of a correctly set material in Octane to which I could feed normal and color map from Zbrush. Just a simple non or low reflective one for a human skin or a brick wall. I can't find a correct settings for a normal map or maybe do something wrong. Would be appreciated if someone could share one.

Re: A right way to render things from Zbrush?

Posted: Fri Oct 29, 2010 10:02 pm
by bepeg4d
hi kirk, look at the octane manual at page 112, there is a screen grab of zbrush normal settings, it work smoothly ;)
ciao beppe

Re: A right way to render things from Zbrush?

Posted: Fri Oct 29, 2010 11:20 pm
by kirk
Thanks bepeg4d