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Material capabilities same in standalone and plugins?

Posted: Sun Aug 24, 2014 7:40 pm
by wader
Sorry if this is a dumb question, but I can edit materials via a UI which doesn't exist in the Poser plugin (for example) whereas the plugin has more of a tree-style view for managing material details.

I was able to create a procedural tiled surface in the standalone version of Octane, but am not sure if I can do the same thing inside the Poser plugin - in this example, I had a Poser scene with a complex procedural Ground material and it didn't translate automatically via the plugin, so was hoping to create something similar with the kind of flexibility evident in the standalone version.

Thanks.

Re: Material capabilities same in standalone and plugins?

Posted: Tue Sep 09, 2014 11:28 pm
by face_off
Hi - my apologies for the delayed response to your question.

The Poser plugin Octane material editor represents the Octane nodes as a tree rather than the node graph used by Octane Standalone. You should be able to replicate 99% of Standalone materials in the Poser plugin material tree. In the latest TEST version of the plugin you can even import Octane Standalone materials which have been saved as ORBX from Standalone.

Paul

Re: Material capabilities same in standalone and plugins?

Posted: Thu Sep 11, 2014 1:35 pm
by wader
Thanks for your helpful reply - and, you answered my next question, because I've become very interested in importing materials to the Poser plugin from Octane standalone.

EDIT: Is the test version of the Poser Plugin possibly available for download?

Another buyer here, guess my future questions will be in the Customer Forums.

Re: Material capabilities same in standalone and plugins?

Posted: Thu Sep 11, 2014 10:43 pm
by face_off
Hi - yes, the "Import ORBX material" is in the latest release of the Poser plugin - but not available in the demo verion (yet).

Paul

Re: Material capabilities same in standalone and plugins?

Posted: Thu Sep 11, 2014 11:30 pm
by wader
face_off wrote:Hi - yes, the "Import ORBX material" is in the latest release of the Poser plugin - but not available in the demo verion (yet).
Oh, I must have missed that option - I've tried the context menu in the Materials tree and it's not evident to me, unfortunately.

- wader

Re: Material capabilities same in standalone and plugins?

Posted: Fri Sep 12, 2014 2:09 am
by face_off

Re: Material capabilities same in standalone and plugins?

Posted: Fri Sep 12, 2014 3:17 am
by wader
Cool, that version has the context menu option - this really expands what I can do with materials in my Poser scenes.

Thanks much.

- wader