Material mapping irregularities
Posted: Sun Aug 24, 2014 6:11 am
Hi All,
just wondering if anyone can help me with my mapping.
If I have the same material mapped to a number of different solids, how do I make sure the stone pattern for example, is consistent for each different solid or surface, all of which are on the same layer and therefore should have the same material applied to them. I have noticed this happening in a number of areas. I have also tried to model a beack and when i grab some of the surface nodes and stretch them, the mapping seems to get stretched as er the surface rather than being evenly mapped over the entire shape. Do i use the mapping in the rhino properties which I have tried but have nothad any success with.
I have attached a quick image of the sort of thing i am trying to solve easily. I would like all of the stoness to be the same size on all the wall areas.
Cheers
Tim
just wondering if anyone can help me with my mapping.
If I have the same material mapped to a number of different solids, how do I make sure the stone pattern for example, is consistent for each different solid or surface, all of which are on the same layer and therefore should have the same material applied to them. I have noticed this happening in a number of areas. I have also tried to model a beack and when i grab some of the surface nodes and stretch them, the mapping seems to get stretched as er the surface rather than being evenly mapped over the entire shape. Do i use the mapping in the rhino properties which I have tried but have nothad any success with.
I have attached a quick image of the sort of thing i am trying to solve easily. I would like all of the stoness to be the same size on all the wall areas.
Cheers
Tim