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UV and texture problem

Posted: Thu Aug 14, 2014 4:59 pm
by philipni
Hello all, I've got a model, uv sets, and textures.
In the model, uv's are fine, mental ray renders fine, all good, but in Octane, I've got textures every where except in some places the poly-faces of geometry will not take the texture only some color given by what I supposed to be general tone of the texture file.
The same face will not use the Octane image texture node to display the texture, but if I put a Octane Checker Node every thing is alright...

I'm lost

Re: UV and texture problem

Posted: Fri Aug 15, 2014 10:32 am
by philipni
So tried out different export, and DAE_FBX with Triangulation ON, did give a clean mesh.
All uv's and poly faces are texturing correctly

Re: UV and texture problem

Posted: Fri Aug 15, 2014 12:04 pm
by prodviz
Good to know, cheers for the info.