UV and texture problem
Posted: Thu Aug 14, 2014 4:59 pm
Hello all, I've got a model, uv sets, and textures.
In the model, uv's are fine, mental ray renders fine, all good, but in Octane, I've got textures every where except in some places the poly-faces of geometry will not take the texture only some color given by what I supposed to be general tone of the texture file.
The same face will not use the Octane image texture node to display the texture, but if I put a Octane Checker Node every thing is alright...
I'm lost
In the model, uv's are fine, mental ray renders fine, all good, but in Octane, I've got textures every where except in some places the poly-faces of geometry will not take the texture only some color given by what I supposed to be general tone of the texture file.
The same face will not use the Octane image texture node to display the texture, but if I put a Octane Checker Node every thing is alright...
I'm lost