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3dconnexion navigation

Posted: Mon Aug 04, 2014 7:30 pm
by ivankio
Hi, I've just give the demo a quick run and it's nice to see my preferred render inside Revit. Loved the pick material function, but still I can't squeeze much advantage of it over Revit native ray tracer mainly for the lack of interactive navigation with a 3d mouse.

Also, would there be an easy way to extend the terrain to the horizon?

Re: 3dconnexion navigation

Posted: Tue Aug 05, 2014 12:44 am
by face_off
the lack of interactive navigation with a 3d mouse.
The Octane Viewport tracks the Revit preview window - so simply navigate in the Revit preview window. Or, if you click the Viewport Navigation button on the Octane Viewport, you can drag-navigate in the Viewport. http://render.otoy.com/manuals/Revit/?page_id=27.
Also, would there be an easy way to extend the terrain to the horizon?
I don't think this could easily be done. However you can increase the aperture to blur the scene far from the focal point to achieve this, or use a HDR map with ground to the horizon.

Paul

Re: 3dconnexion navigation

Posted: Fri Aug 15, 2014 1:51 pm
by ivankio
face_off wrote:The Octane Viewport tracks the Revit preview window - so simply navigate in the Revit preview window. Or, if you click the Viewport Navigation button on the Octane Viewport, you can drag-navigate in the Viewport. http://render.otoy.com/manuals/Revit/?page_id=27.
I don't think I need to point that the interactive response is not near as usable as that of Octane Standalone or even Revit's default CPU pathtracer or the Octane plugin from Maya. It only updates when Revit's viewport stops moving, and Octane viewport navigation with mouse+keyboard is hard.

I just mentioned that as the reason I wouldn't buy the Revit plugin as is. By far not a general case, but I thought I would mention because it seemed more like an overlook than an expensive niche feature. The plugin already recon the need of a viewport navigation feature, and octane standalone has developed 3d connexion support. I guess it could be possible to reuse some of the code.

Re: 3dconnexion navigation

Posted: Fri Aug 15, 2014 9:56 pm
by face_off
I don't think I need to point that the interactive response is not near as usable as that of Octane Standalone or even Revit's default CPU pathtracer or the Octane plugin from Maya. It only updates when Revit's viewport stops moving, and Octane viewport navigation with mouse+keyboard is hard.
Hi - I would love to have it that the Viewport tracks /while/ you are navigating with the mouse, however the Revit API does not allow that. It only provides a new camera transform once you release the mouse button. So this feature request is something you could put to the Revit API team.

Paul