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multi UVW map channels and procedurals

Posted: Mon Aug 04, 2014 9:42 am
by muski
This was mentioned before but as there is a new list here it goes again:

Multi UVM map channels as in http://render.otoy.com/forum/viewtopic.php?f=27&t=41055

Max procedurals ie: noise and tiles

Thanks

Re: multi UVW map channels and procedurals

Posted: Sat Oct 25, 2014 2:31 pm
by thekwen
Up !!!

Re: multi UVW map channels and procedurals

Posted: Mon Oct 27, 2014 8:19 am
by Berge
Seconded!

Re: multi UVW map channels and procedurals

Posted: Mon Oct 27, 2014 10:35 am
by MistAjuliax
muski wrote:This was mentioned before but as there is a new list here it goes again:

Multi UVM map channels as in http://render.otoy.com/forum/viewtopic.php?f=27&t=41055

Max procedurals ie: noise and tiles

Thanks
+1

Re: multi UVW map channels and procedurals

Posted: Mon Oct 27, 2014 12:59 pm
by kavorka
you now have noise

Re: multi UVW map channels and procedurals

Posted: Mon Oct 27, 2014 9:36 pm
by wastzzz
+1

Re: multi UVW map channels and procedurals

Posted: Mon Oct 27, 2014 11:15 pm
by RobSteady
+1

Re: multi UVW map channels and procedurals

Posted: Sun Nov 16, 2014 9:51 am
by thekwen
+1 !!!

Re: multi UVW map channels and procedurals

Posted: Fri Nov 21, 2014 5:56 pm
by kreativninered
multi UVW = absolute MUST

Re: multi UVW map channels and procedurals

Posted: Thu Nov 27, 2014 12:20 am
by epoimran
Really needing this. Working on a job where the client has asked me to fade the edges on a grass plane.