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Animation: Build 1.0
Posted: Tue Oct 26, 2010 9:03 am
by emer_pl
This is a little animation i've made last weekend.
[vimeo]
http://www.vimeo.com/16171083[/vimeo]
Done with C4d and Octane R5.
Direct lighting with Sun and lilte softbox.
Setup a scene: 5h
Setup Octane nodes: 1h
Rendering at 2min per HD720 frame: priceless.
I can't embed Vimeo....
So here is link:
http://vimeo.com/16171083
Re: Animation: Build 1.0
Posted: Tue Oct 26, 2010 9:13 am
by andrian
Nice

I like how the patch of grass unfolding

Re: Animation: Build 1.0
Posted: Tue Oct 26, 2010 10:01 am
by GeorgoSK
haha, great

Re: Animation: Build 1.0
Posted: Tue Oct 26, 2010 10:03 am
by matej
Nice! You should add
this sound effect 
Re: Animation: Build 1.0
Posted: Tue Oct 26, 2010 11:04 am
by KayJay
FANTASTIC!
Re: Animation: Build 1.0
Posted: Tue Oct 26, 2010 11:59 am
by bepeg4d
very nice

have you used the new R12 dynamic?
ciao beppe
Re: Animation: Build 1.0
Posted: Tue Oct 26, 2010 5:26 pm
by DayVids
nice animation, Octane really needs some sort of motion blur for changes in the mesh.
Dave
Re: Animation: Build 1.0
Posted: Tue Oct 26, 2010 5:38 pm
by zenonn
Very nice, looks like a commercial if it had sound.
Re: Animation: Build 1.0
Posted: Fri Oct 29, 2010 9:15 pm
by emer_pl
Thank for comments everyone
@bepeg4d: I used mograph and good old keyframing for everything except ground fragments. For that i used mograph dynamics.
R12 dynamics engine is very cool but I need some practice to master it. I try it for another weekend project:)
@DayVids: Object motion blur would be a bless
Re: Animation: Build 1.0
Posted: Fri Oct 29, 2010 10:28 pm
by bepeg4d
great job emer_pl
I love mograph too but I'm still with the R11.5, I have played a little with the new dynamic on the R12 demo and seems very interesting
ciao beppe