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Animation: Build 1.0

Posted: Tue Oct 26, 2010 9:03 am
by emer_pl
This is a little animation i've made last weekend.

[vimeo]http://www.vimeo.com/16171083[/vimeo]

Done with C4d and Octane R5.
Direct lighting with Sun and lilte softbox.

Setup a scene: 5h
Setup Octane nodes: 1h
Rendering at 2min per HD720 frame: priceless.


I can't embed Vimeo....
So here is link:
http://vimeo.com/16171083

Re: Animation: Build 1.0

Posted: Tue Oct 26, 2010 9:13 am
by andrian
Nice :) I like how the patch of grass unfolding :)

Re: Animation: Build 1.0

Posted: Tue Oct 26, 2010 10:01 am
by GeorgoSK
haha, great :)

Re: Animation: Build 1.0

Posted: Tue Oct 26, 2010 10:03 am
by matej
Nice! You should add this sound effect :D

Re: Animation: Build 1.0

Posted: Tue Oct 26, 2010 11:04 am
by KayJay
FANTASTIC!

Re: Animation: Build 1.0

Posted: Tue Oct 26, 2010 11:59 am
by bepeg4d
very nice :)
have you used the new R12 dynamic?

ciao beppe

Re: Animation: Build 1.0

Posted: Tue Oct 26, 2010 5:26 pm
by DayVids
nice animation, Octane really needs some sort of motion blur for changes in the mesh.

Dave

Re: Animation: Build 1.0

Posted: Tue Oct 26, 2010 5:38 pm
by zenonn
Very nice, looks like a commercial if it had sound.

Re: Animation: Build 1.0

Posted: Fri Oct 29, 2010 9:15 pm
by emer_pl
Thank for comments everyone :)

@bepeg4d: I used mograph and good old keyframing for everything except ground fragments. For that i used mograph dynamics.
R12 dynamics engine is very cool but I need some practice to master it. I try it for another weekend project:)

@DayVids: Object motion blur would be a bless

Re: Animation: Build 1.0

Posted: Fri Oct 29, 2010 10:28 pm
by bepeg4d
great job emer_pl :)
I love mograph too but I'm still with the R11.5, I have played a little with the new dynamic on the R12 demo and seems very interesting :D
ciao beppe