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alpha + channel for transparent objects
Posted: Wed Jul 30, 2014 9:34 pm
by Elvissuperstar007
very necessary alpha channel for transparent objects
Re: alpha + channel for transparent objects
Posted: Thu Jul 31, 2014 10:08 pm
by Karba
Elvissuperstar007 wrote:very necessary alpha channel for transparent objects
We have plans to make specular material working with alpha, but I can't promise any dates.
Re: alpha + channel for transparent objects
Posted: Fri Aug 01, 2014 5:50 am
by Elvissuperstar007
Karba wrote:Elvissuperstar007 wrote:very necessary alpha channel for transparent objects
We have plans to make specular material working with alpha, but I can't promise any dates.
+1000 спасибо!
thank you very much for your support
Re: alpha + channel for transparent objects
Posted: Fri Aug 01, 2014 7:02 am
by Seekerfinder
+1
Re: alpha + channel for transparent objects
Posted: Tue Nov 04, 2014 6:04 am
by akira
still no alpha support from specular materials. :/
Re: alpha + channel for transparent objects
Posted: Tue Nov 04, 2014 7:30 am
by stratified
We will do this work as part of our render layers system, just a little patience...
cheers,
Thomas
Re: alpha + channel for transparent objects
Posted: Tue Nov 04, 2014 8:11 am
by gabrielefx
yesterday a client of mine requested some renders with alpha. The projects has several layers of glass.
My answer was: I can't
Good to hear you are working on this feature.
regards
Re: alpha + channel for transparent objects
Posted: Mon Nov 10, 2014 2:09 pm
and plesae an option to configure which object has positive or negative alpha... now I need to render tons of scanline masks...