Visibility Bug - Redux
Posted: Fri Jul 25, 2014 8:05 pm
1. Create an object
2. Assign a material with Black Body Emission to the object
3. Set the visibility track to 0
The visibility track does not influence the black body part and it lights up the scene.
I don't know but zero visibility should mean zero visibility, if not its pretty useless.
2. Assign a material with Black Body Emission to the object
3. Set the visibility track to 0
The visibility track does not influence the black body part and it lights up the scene.
I don't know but zero visibility should mean zero visibility, if not its pretty useless.