Displacement issue.
Posted: Thu Jul 24, 2014 2:28 pm
Hi!
There is some issue with displacement when mesh scale is different than 1 or transformations are not freezed and geometry type is other than global.
Second thing - is it possible to make displacement shader more complex? Support for mix texture node, etc. would be very very usefull.
Cheers!
There is some issue with displacement when mesh scale is different than 1 or transformations are not freezed and geometry type is other than global.
Second thing - is it possible to make displacement shader more complex? Support for mix texture node, etc. would be very very usefull.
Cheers!