Updating shaders - increasingly long
Posted: Sun Jul 20, 2014 10:30 pm
Hello
I have a problem with a scene. The rendertime by frame is 10 seconds at the beginning, but increase as the time (40 seconds with 50 frames rendering). It is the "Updating shaders" that is inscreasingly long, while there is no new texture or shaders, no camera movement, ...
If i stop the frame (40 seconds rendering and it continue to increase...), and i restart this frame, it falls again at 10 seconds.
What happenned ?????????
I have 5000 frames to render, and it is a real concern
Thanks for advice !
OctaneRenderâ„¢ for Blender 1.55 - 4.10 beta Win
Blender Octane Edition - 1.55 - 4.10 beta (2.70)
Windows 7

I have a problem with a scene. The rendertime by frame is 10 seconds at the beginning, but increase as the time (40 seconds with 50 frames rendering). It is the "Updating shaders" that is inscreasingly long, while there is no new texture or shaders, no camera movement, ...
If i stop the frame (40 seconds rendering and it continue to increase...), and i restart this frame, it falls again at 10 seconds.
What happenned ?????????





Thanks for advice !
OctaneRenderâ„¢ for Blender 1.55 - 4.10 beta Win
Blender Octane Edition - 1.55 - 4.10 beta (2.70)
Windows 7