Viewport Textures are Black
Posted: Thu Jul 17, 2014 5:22 pm
Inside C4D viewport my octane textures are showing as black
Diffuse has a Colour correction - Multiply + Float Texture = Multiply has RGB Spectrum + ImageTexture how do you specify the image texture to display in the viewport?
Thanks
Diffuse has a Colour correction - Multiply + Float Texture = Multiply has RGB Spectrum + ImageTexture how do you specify the image texture to display in the viewport?
Thanks