Page 1 of 1

Displacement texture projection problem

Posted: Tue Jul 08, 2014 11:40 am
by wiser1973
HI,

Please excuse my ignorance as I'm only an intermediate user of octane and 3D,
Every time I use the displacement and chose any type of projection I come across the following problem.
the projection type, no matter which I choose (except flat, but not the desired effect I need. ) cuts the seams of the texture. Also I have tried with images and shaders.

Image

Again please excuse the simpleton question, as I read through this forum I realise how easy this fix could be, compared to other issues the big boys deal with.

Cheers

Re: Displacement texture projection problem

Posted: Tue Jul 08, 2014 1:27 pm
by gordonrobb
Fairly sure it only works properly with UVs and unless your UV's seems are contiguous, you well get parts that do split on a texture like this.