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Displacement test
Posted: Mon Jul 07, 2014 11:54 am
by m.arc.in
I made it last weekend.
I have not had time to play earlier with displacement, so here is my first test.
AO 2000 samples
M.
Re: Displacement test
Posted: Mon Jul 07, 2014 3:11 pm
by Seekerfinder
I absolutely love this shot! Brilliant use of displacement. Presume you have an image map in the diffuse?
Seeker
Re: Displacement test
Posted: Mon Jul 07, 2014 7:31 pm
by Phantom107
Wow, I love the wall material. Almost wanna touch it
Re: Displacement test
Posted: Mon Jul 07, 2014 9:44 pm
by m.arc.in
Thanks!
I used textures, which I found somewhere on the net. It is simple concreate wall photos.
For difuse slot I used concreate tiles image with power 1,0 and gamma set to 0.4, which resulted quite bright color.
For displacement I used dirty wall photo with standard setup. I changed only level of details to 4096x4096.
Floor is build of 3d tiles with displacement, difuse and roughness grayscale images.
It is quite simple scene, lit by hdr, with one emission material.
Textures are not seamless, that's why there are rectangular cracks on the wall.
Displacemnt is very, very great tool, I love it!
M.