WIP: Mudanza
Posted: Mon Jun 30, 2014 1:51 am
hi guys, here I leave images used to test the new features of 2.01 including unlimited textures and displacement, for now everything is working properly, as the project is not commerciali just add some Evermotion components and let Octane do its magic.
render time per image is 6 min, general lighting is HDRI and a pair of planes of light as fill lights. I found no problem while I was doing hair, but I'll have to take it to the limit soon to see what comes.
the only drawback that I found with the moment is the decrease in the speed of rendering. and also you must be very careful with imported textures that can consume so much RAM. at first the scene was 100 mb without textures and then textured came to 1.5 GB, I had to review all the textures and modify some of them to occupy only 400Mb of RAM (hopefully KARBA will do magic soon to limit the size of the textures and also something with the speed)
as always, comments and criticisms are welcome (play nice
). and thanks to the OCTANE team for giving us all these improvements
sorry for the bad english guys
DirectLight / 6 min / Gtx 780 ti + 2x Gtx 580 OC
RO

render time per image is 6 min, general lighting is HDRI and a pair of planes of light as fill lights. I found no problem while I was doing hair, but I'll have to take it to the limit soon to see what comes.
the only drawback that I found with the moment is the decrease in the speed of rendering. and also you must be very careful with imported textures that can consume so much RAM. at first the scene was 100 mb without textures and then textured came to 1.5 GB, I had to review all the textures and modify some of them to occupy only 400Mb of RAM (hopefully KARBA will do magic soon to limit the size of the textures and also something with the speed)

as always, comments and criticisms are welcome (play nice

sorry for the bad english guys
DirectLight / 6 min / Gtx 780 ti + 2x Gtx 580 OC
RO