Hi guys anyone can help explaining me how to use the random color texture node in octane for 3ds max?, i want to make a forest and with color randomization... please help!
Re: random color texture
Posted: Wed Jun 25, 2014 11:41 pm
by coilbook
Just use gradient map for your diffuse texture instead of color. above octane gradient color swatch you will see input. Click that and chose random colors