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animation output format

Posted: Tue Jun 24, 2014 8:22 pm
by prodviz
Hi all,

in the 'Render Animation' window the output only allows for the .png file type.

Is there a way of changing this to .exr? (as available when rendering still images)

cheers,

Steve

Re: animation output format

Posted: Tue Jun 24, 2014 8:29 pm
by stratified
yep, change this octane.render.saveImage(thisFile, octane.render.imageType.PNG8) (line 469) to this octane.render.saveImage(thisFile, octane.render.imageType.EXR).

We should have it configurable but we haven't got around it yet.

cheers,
Thomas

Re: animation output format

Posted: Tue Jun 24, 2014 8:57 pm
by prodviz
Sorry, where do I change the line?

Re: animation output format

Posted: Tue Jun 24, 2014 9:12 pm
by kavorka
you will have to modify the LUA script through Octane's interface.

Re: animation output format

Posted: Tue Jun 24, 2014 9:47 pm
by prodviz
Modified the script, then ran.

The dialogue box still comes up with .png. and continues to render the .png file type.

And I can't open these rendered files.

Re: animation output format

Posted: Thu Jun 26, 2014 6:32 pm
by prodviz
Changed these lines too:

567
330
348

Now working sweet.

Cheers.

Re: animation output format

Posted: Thu Jun 26, 2014 6:44 pm
by prodviz
The exr's are rendering out a bit darker than the .png's.

Don't think it's a gamma issue. Looks more like an under exposed issue.