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animation output format
Posted: Tue Jun 24, 2014 8:22 pm
by prodviz
Hi all,
in the 'Render Animation' window the output only allows for the .png file type.
Is there a way of changing this to .exr? (as available when rendering still images)
cheers,
Steve
Re: animation output format
Posted: Tue Jun 24, 2014 8:29 pm
by stratified
yep, change this octane.render.saveImage(thisFile, octane.render.imageType.PNG8)
(line 469) to this octane.render.saveImage(thisFile, octane.render.imageType.EXR)
.
We should have it configurable but we haven't got around it yet.
cheers,
Thomas
Re: animation output format
Posted: Tue Jun 24, 2014 8:57 pm
by prodviz
Sorry, where do I change the line?
Re: animation output format
Posted: Tue Jun 24, 2014 9:12 pm
by kavorka
you will have to modify the LUA script through Octane's interface.
Re: animation output format
Posted: Tue Jun 24, 2014 9:47 pm
by prodviz
Modified the script, then ran.
The dialogue box still comes up with .png. and continues to render the .png file type.
And I can't open these rendered files.
Re: animation output format
Posted: Thu Jun 26, 2014 6:32 pm
by prodviz
Changed these lines too:
567
330
348
Now working sweet.
Cheers.
Re: animation output format
Posted: Thu Jun 26, 2014 6:44 pm
by prodviz
The exr's are rendering out a bit darker than the .png's.
Don't think it's a gamma issue. Looks more like an under exposed issue.