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Rendering from a ruby script ?

Posted: Fri Jun 20, 2014 8:59 am
by ppoublan
Deal all,
Would like to know if there is any simple/standard call that can be made to Octane Render integrated plugin to be able to render from a ruby script ?
Yours
Pascal

Re: Rendering from a ruby script ?

Posted: Fri Jun 20, 2014 5:20 pm
by fuzzybro
ppoublan wrote:Deal all,
Would like to know if there is any simple/standard call that can be made to Octane Render integrated plugin to be able to render from a ruby script ?
Yours
Pascal
Wow, that's unpredictable :)
I didn't expose Octane Ruby API anywhere but I can if you tell me what do you want to do.

Re: Rendering from a ruby script ?

Posted: Sat Jun 21, 2014 6:17 am
by ppoublan
Hi,
Looking for very simple calls like :
- render current view, with number of max samples as parameter
- save image as with filename param
to allow batch rendering of multiple files, walktrugh made by script, or simple animations with geometry/material changes that are not just SU scenes.
SU scenes features are very limited (and unusable if you need 1000+ images), so many tools/plugins add their own way to make videos without scenes.
Yours
Pascal
magnetshort.mp4
(5.04 MiB) Downloaded 2870 times

Re: Rendering from a ruby script ?

Posted: Sun Jun 22, 2014 5:38 pm
by resmas
Really cool.

cheers
resmas

Re: Rendering from a ruby script ?

Posted: Sun Jun 22, 2014 9:11 pm
by fuzzybro
OK, I'll prepare a simple version of Octane RUBY API in the next build, should be simple.

Also, do you guys use Lua Script? I think that we can add Lua Script window to the plugins (I believe this was already requested by Octane community)

Re: Rendering from a ruby script ?

Posted: Sun Jun 22, 2014 10:33 pm
by ppoublan
Hi,
Great news if it will be possible in future releases.
I did not practice with LuaScript but yes it could be any already existing octane interface language (wa can learn), as long as we could call it from Ruby SU script.
Yours
Pascal