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Some missing little things
Posted: Wed Jun 18, 2014 8:22 am
by RobSteady
Can we please get the "show end result" button working?
So that we can see the "raw" texture and what we're actually doing when adjusting maps with color correction or gamma.
Right now it only shows black.
Re: Textures - Show End Result
Posted: Wed Jun 18, 2014 9:21 am
by RobSteady
Also Bitmap connectors for slate material editor?
Re: Some missing little things
Posted: Thu Jun 19, 2014 9:31 am
by RobSteady
Blend Material with multiple coat materials
Re: Some missing little things
Posted: Sat Jun 21, 2014 1:00 pm
by RobSteady
Ok...at least the preview toggle then

Re: Some missing little things
Posted: Sun Jun 22, 2014 10:55 am
by voltaire585
Doesn't display as box in properties do something similar already. Obviously not quite as nice as a proxy mesh.
Re: Some missing little things
Posted: Sun Jun 22, 2014 12:52 pm
by RobSteady
voltaire585 wrote:Doesn't display as box in properties do something similar already.
Sorry, I have no idea what you're talking about, or what it has to do with the requests...
I did not mean display as box toggle.
Re: Some missing little things
Posted: Thu Jun 26, 2014 6:14 pm
by a3d
i absolutely second robsteadys requests. no more blindflying, please.
i would also like to have:
- a MatID texturemap
- a Framestamp
- a more user-friendly material-editor beviour:
when i connect a texturemap to a material, you can be sure that i want to use it.
the material should switch automatically to texturemap.
Re: Some missing little things
Posted: Thu Jul 03, 2014 9:34 am
by RobSteady
Bump.
- Toggle Texture End result
- Better slate material editor support please
- Hue & saturation control node.
When converting scene materials Octane disables the viewport material preview.
Would be great if "show shaded material in viewport" could be switched on as default.
Or if Octane detects if this button is switched on in other engines.