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R.I.P
Posted: Tue Jun 17, 2014 9:47 pm
by Escelce
I recently upgraded to Octane 2 for Lightwave and I haven't had a chance to try out its new features 'til now. I wanted to have a go with the displacement maps and Daylight/HDRi setup......I just got carried away with a strange idea!
-Steve
Re: R.I.P
Posted: Tue Jun 17, 2014 9:48 pm
by Escelce
WIP for RIP!
Re: R.I.P
Posted: Tue Jun 17, 2014 9:49 pm
by rinaldop
Well done!
Re: R.I.P
Posted: Wed Jun 18, 2014 2:44 am
by Daniel Ahrens
Great use of the new features. I really like it. Love the vampire teeth.
The only thing that bothers me a little is that there is no DOF? I think that would help selling it even more, especially with the plants further back etc.
Good job!
Re: R.I.P
Posted: Wed Jun 18, 2014 5:42 pm
by Escelce
Thanks Daniel, I agreed so I went back to it and added a few bits as the skeleton looked a bit clean when I saw it again this morning. Really like your showreel btw.
-Steve
Re: R.I.P
Posted: Wed Jun 18, 2014 5:53 pm
by mib2berlin
Hi, very nice model and light/materials but need a stake.
Cheers, mib
Re: R.I.P
Posted: Wed Jun 18, 2014 6:26 pm
by Daniel Ahrens
Love the new version! Much better with the new ground mesh. It really feels like there are still some ribs left under the dirt.
I also like the new grading, the glow on the head works well and the overall contrast feels nicer.
My last comment is, lose the white round border frame. I don't think you need it and it will have more impact without it. Maybe that is just taste though, up to you.
Great improvement and really nice work!
Re: R.I.P
Posted: Thu Jun 19, 2014 1:37 pm
by Bendbox
Nice one! And the second image is definitely better!
Re: R.I.P
Posted: Thu Jun 19, 2014 3:53 pm
by Escelce
The Stake was a good idea, so I've added that and played a bit more with the depth. Thanks for the comments.
-Steve