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How To : Network Rendering (GPU DR)

Posted: Fri Jun 13, 2014 2:40 pm
by eyeonestudio
How to Network Rendering ?
(Limited 12 GPU - Including Master Station)

0. Master (C4D, Not Standalone. No Need Standalone)
Check YOUR IP Address (This is Octane Master IP. Daemon Scan Range)

1. Slave
Install octane standalone

2. Slave
Run Command Prompt(Run As Administrator)
Change Dir c:\program files\OTOY\OctaneRender 2.00\
Run Command
octane_slave --net-master-port 21000 --net-master-address Your_IP
(ex : octane_slave --net-master-port 21000 --net-master-address 192.168.0.24)
Auto Change Daemon Scan Range 192.168.0.1 ~ 192.168.0.254

3. Master
Run C4D. Open Live Viewer. Check Menu > Updates > Network Rendering
ReRun C4D. That's IT...

Thanks...Aoktar(Ahmet), Fooze
NET.jpg

Re: STEP : Network Rendering (GPU DR)

Posted: Fri Jun 13, 2014 7:08 pm
by pxlntwrk
hi,
thanks for tips...

to easy use you create on ddesktop(or wherever) a shortcut of "octane_slave.exe"

right click on this shortcut >properties> and add in target field :" --net-master-port 21000 --net-master-address 192.168.0.xxx"

(eg:"C:\Program Files\OTOY\OctaneRender 2.00\octane_slave.exe" --net-master-port 21000 --net-master-address 192.168.0.111)
dont loose the space aftre ....\octane_slave.exe"SPACE--net-master-port....

cheers

Re: How To : Network Rendering (GPU DR)

Posted: Fri Jul 04, 2014 11:34 am
by mate
The overhead is much worse than expected.
With a 1Gb/s network, so ~100MB/s bandwith, octane only uses about 3MB/s in each direction.
Is this a setting somewhere we missed?

Re: How To : Network Rendering (GPU DR)

Posted: Sun Jul 13, 2014 5:57 pm
by atilak
Sorry, but there is still need two licenses for standalone, right?. C4d plugin does not work even if you do not insert the license Stand Alone

Re: How To : Network Rendering (GPU DR)

Posted: Sat Jul 19, 2014 3:18 am
by PavilionVL
Hello! I use Cinema 4D R15 and Octane 2 (2.03 - standalone, 2.01 - for cinema 4d). And I have 2 computers with licenses. I need use Network Render in Cinema 4D via Octane plugin for Cinema 4d.
If I do like you, then I see "Lunching bla-bla-bla...", but if I run "Start Daemon....." so I see my parametrs (port and ect.), but Octane for Cinema 4D don't use 2nd computer (write me: "other version" or "unavailble"), but I have same version.

Please, Help me!(

Re: How To : Network Rendering (GPU DR)

Posted: Tue Jul 29, 2014 6:16 pm
by Fly
Any tips on how to do that on a Mac ?

Re: How To : Network Rendering (GPU DR)

Posted: Tue Jul 29, 2014 7:04 pm
by aoktar
Fly wrote:Any tips on how to do that on a Mac ?
abstrax did some explanation for macos, but I can't check where is that

Re: How To : Network Rendering (GPU DR)

Posted: Wed Jul 30, 2014 3:38 pm
by Fly
Allright, thanks.
Gonna search for that on the forum.

Re: How To : Network Rendering (GPU DR)

Posted: Wed Jul 30, 2014 6:06 pm
by jblessing
I got the network rendering working in the standalone app, but inside C4D I only get "Invalid Version" under status. Is it something to do with the C4D plugin only being version 2.03 and the standalone is version 2.04? I don't see any other 2.x versions to download for either one..

Re: How To : Network Rendering (GPU DR)

Posted: Wed Jul 30, 2014 6:21 pm
by aoktar
jblessing wrote:I got the network rendering working in the standalone app, but inside C4D I only get "Invalid Version" under status. Is it something to do with the C4D plugin only being version 2.03 and the standalone is version 2.04? I don't see any other 2.x versions to download for either one..
why? All links are there everytimes. (2.04)
http://render.otoy.com/forum/viewtopic.php?f=30&t=40462

For netrender setup on macos:
http://render.otoy.com/forum/viewtopic. ... rk#p195020