Pharmacy interior
Posted: Sun Oct 17, 2010 9:45 pm
Here is my first animation with 1.23 v5 and emitters in direct lighting.
There are a lot of defects, first of all the spotlights for the already know problem of big and small emitters but I'm quite satisfied of the result in general
the scene is about 3k poly and a lot of glossy and specular materials.
6 day of non consecutive render with my GTX 285 for losing connection between C4D and octane every 250 frame and "Server maintenance"
ciao beppe
There are a lot of defects, first of all the spotlights for the already know problem of big and small emitters but I'm quite satisfied of the result in general

the scene is about 3k poly and a lot of glossy and specular materials.
6 day of non consecutive render with my GTX 285 for losing connection between C4D and octane every 250 frame and "Server maintenance"

ciao beppe