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Interesting...looks like bump and displacement co-exist

Posted: Tue Jun 10, 2014 3:38 am
by xxdanbrowne
So if you use both a bump map and a normal map, it ignores the bump map and uses the normal map only...

BUT....

Unless I'm blind, it looks like you can use both a bump map and a displacement map?

Any naysayers?

Re: Interesting...looks like bump and displacement co-exist

Posted: Tue Jun 10, 2014 3:44 am
by riggles
No reason you shouldn't be able to use displacement and bump or normal. It'd be a limitation if you couldn't, although it can't do procedural displacement, so...