Interesting...looks like bump and displacement co-exist
Posted: Tue Jun 10, 2014 3:38 am
So if you use both a bump map and a normal map, it ignores the bump map and uses the normal map only...
BUT....
Unless I'm blind, it looks like you can use both a bump map and a displacement map?
Any naysayers?
BUT....
Unless I'm blind, it looks like you can use both a bump map and a displacement map?
Any naysayers?