A newbie ocean
Posted: Thu Jun 05, 2014 8:12 pm
Ok, this is the ocean simulator in blender .. that's doing the wave mesh. I tried to come up with some sort of water material ... being a newbie, this is just a mixed material, made of a specular material for the water ... where I tried to include some SSS medium (which isn't really visible ... I'm not even sure it shows up with direct lighting? Probably not) and a glossy materia with the grayscale foam texture. The problem is, the foam texture also has gray areas of the water on the fotoe ... that creates this opacity.
How do I turn this foam texture in only foam ... and tranparent alpha for the rest? Just edit it in some photoshop and delete all the water gray and leave the foam white, then load that onto the glossy material?
How do I turn this foam texture in only foam ... and tranparent alpha for the rest? Just edit it in some photoshop and delete all the water gray and leave the foam white, then load that onto the glossy material?