Octane: Blender Particles, NLSE, GPU memory & Version releas
Posted: Sat Oct 16, 2010 12:53 pm
Dear Octane render,
Hello ! I've got a few questions. For your info, I'm using Blender. Here they are:
1. Does Octane render support particles (like hair particles, water particles, fume particles, etc)? If so, may I gain an approximate time period when this feature may be present: e.g. this year, next year, etc?
2. In light of Blenders Video Sequencing Editor & Adobe's Mercury Playback engine, is it likely that Octane will be supporting the rendering of data from Blenders VSE, like as a plugin? I ask, because I'm not that much of a fan of forking out vast quantities of cash for Adobes MPE, if the miracle that is known as Octane Render may be able to do so!
3. I read a recent post where Radiance explains that memory size will not longer be a limitation. Please may I gain a rudimentary understanding of this feature. I ask, because if someone has bough two cards that have 1GB in memory size, will these memory add up (like 1GB + 1GB =2GB), or will Octane Render be using the system memory?
4. Is it highly probable that the first version of Octane Render will be release this month/next month/this year? I appreciate how it is fairly difficult to give an estimate, but I would be grateful if I could obtain a ball park figure. Thanks!
Thank you in advance,
Kind Regards,
Squiggles, 16/10/10
Hello ! I've got a few questions. For your info, I'm using Blender. Here they are:
1. Does Octane render support particles (like hair particles, water particles, fume particles, etc)? If so, may I gain an approximate time period when this feature may be present: e.g. this year, next year, etc?
2. In light of Blenders Video Sequencing Editor & Adobe's Mercury Playback engine, is it likely that Octane will be supporting the rendering of data from Blenders VSE, like as a plugin? I ask, because I'm not that much of a fan of forking out vast quantities of cash for Adobes MPE, if the miracle that is known as Octane Render may be able to do so!
3. I read a recent post where Radiance explains that memory size will not longer be a limitation. Please may I gain a rudimentary understanding of this feature. I ask, because if someone has bough two cards that have 1GB in memory size, will these memory add up (like 1GB + 1GB =2GB), or will Octane Render be using the system memory?
4. Is it highly probable that the first version of Octane Render will be release this month/next month/this year? I appreciate how it is fairly difficult to give an estimate, but I would be grateful if I could obtain a ball park figure. Thanks!
Thank you in advance,
Kind Regards,
Squiggles, 16/10/10