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strange gamma-issue ... or just me being a douche ?!

Posted: Sat May 31, 2014 12:36 am
by sascharossier
Maybe someone can help me with this one:

Image

it looks like a gamma-issue but i've tried to alter all the gamma adjustments i know in max an octane up and down but still getting these far to dark renders, when it looks correct in the octane viewport. Any ideas? Or am i missing a basic here?

Thanx 4 reading ... and maybe helping ;-))

BTW: Using 1.53a

Re: strange gamma-issue ... or just me being a douche ?!

Posted: Sun Jun 01, 2014 12:12 am
by sascharossier
((solved - kind of ;-))
i exported my objects and imported it into a fresh 3ds scene ... and now everything working ok. Its not a solution for the strange issue ... but a workaround ;-)

Re: strange gamma-issue ... or just me being a douche ?!

Posted: Sun Jun 01, 2014 2:55 am
by acc24ex
I think - disable gamma - go to Customize/Preferences - Gamma and LUT tab - uncheck the Enable Gamma/LUT Correction

- for future reference

Re: strange gamma-issue ... or just me being a douche ?!

Posted: Tue Jun 03, 2014 3:46 am
by Karba
acc24ex wrote:I think - disable gamma - go to Customize/Preferences - Gamma and LUT tab - uncheck the Enable Gamma/LUT Correction

- for future reference
"Apply tonemapping for output" is the reason.