Excessive pre-render time with large scene
Posted: Thu May 29, 2014 9:59 am
I'm actually use Octane 1.53.1.
I've noticed that having very large scene (like a building of about 50*50 meters), much polygons (about 3 millions); every time I need to restart the render (adding a new mesh or changing hdri envinroment,..) I have to wait long time before the render starts (up to 30 seconds).
I've noticed also that scaling down the scene (like for example to a 0,01 factor) this time decrease a lot (passing from 30 sec to 5 sec)
This is a typical Octane Render Log:
--------------------------- EXPORT LOG ---------------------------
Export materials time= 1764.961 ms
Collect objects time= 3.338 ms
Meshes creation time = 5876.515 ms
Octane voxelization time = 0 ms
Sending to Octane engine time = 116.149 ms
Total export Time = 49373.573 ms
Can anyone suggest me if there are some settings in order to solve this problem?
Thanks a lot.
Luca
I've noticed that having very large scene (like a building of about 50*50 meters), much polygons (about 3 millions); every time I need to restart the render (adding a new mesh or changing hdri envinroment,..) I have to wait long time before the render starts (up to 30 seconds).
I've noticed also that scaling down the scene (like for example to a 0,01 factor) this time decrease a lot (passing from 30 sec to 5 sec)
This is a typical Octane Render Log:
--------------------------- EXPORT LOG ---------------------------
Export materials time= 1764.961 ms
Collect objects time= 3.338 ms
Meshes creation time = 5876.515 ms
Octane voxelization time = 0 ms
Sending to Octane engine time = 116.149 ms
Total export Time = 49373.573 ms
Can anyone suggest me if there are some settings in order to solve this problem?
Thanks a lot.
Luca