How to use an image sequence within textures
Posted: Fri May 23, 2014 12:17 pm
Hi,
As per the title, I hope someone can tell me where I'm going wrong, as I can't get an image sequence to render within a material in Octane C4D.
Here is what I do:-
1). Create a new Octane material.
2). Put an 'ImageTexture' in the diffuse channel.
3). Within 'ImageTexture' point it to the first PNG file of the image sequence.
4). Click 'no' when asked if I want to create a copy at the project location (it doesn't work in standard C4D material unless I choose 'No'.
5). On the 'Animation' tab click 'Calculate'. Nothing happens.
6). Play around with the settings in this tab but without success.
7). If I tick 'Editor' then 'Animate Preview' nothing happens.
8). Whatever I do it will not animate the image sequence either in the viewport or when I render to the picture viewer.
9) This process works fine for standard C4D materials, both in the viewport and renderer.
I'm on Octane C4D 1.53.1, C4D R15.
Any help greatly appreciated
Thanks!
As per the title, I hope someone can tell me where I'm going wrong, as I can't get an image sequence to render within a material in Octane C4D.
Here is what I do:-
1). Create a new Octane material.
2). Put an 'ImageTexture' in the diffuse channel.
3). Within 'ImageTexture' point it to the first PNG file of the image sequence.
4). Click 'no' when asked if I want to create a copy at the project location (it doesn't work in standard C4D material unless I choose 'No'.
5). On the 'Animation' tab click 'Calculate'. Nothing happens.
6). Play around with the settings in this tab but without success.
7). If I tick 'Editor' then 'Animate Preview' nothing happens.
8). Whatever I do it will not animate the image sequence either in the viewport or when I render to the picture viewer.
9) This process works fine for standard C4D materials, both in the viewport and renderer.
I'm on Octane C4D 1.53.1, C4D R15.
Any help greatly appreciated

Thanks!