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Octane fails render when building an object mask
Posted: Thu May 22, 2014 9:03 am
by treddie
Geez! Seems to be my time for running into bugs.
Here is an interesting one. I have a scene that renders fine for as long as I want. However, if I remove all light sources and enable Alpha Channel in PMC, to get a black object mask on transparent background, it fails after a few minutes. Can even happen when resolution is set low, but not always. If I use a high resolution, the failure is pretty much guaranteed (at least with this file).
Re: Octane fails render when building an object mask
Posted: Thu May 22, 2014 9:25 am
by treddie
Might have found the solution. Worked once anyway...DON'T disconnect the light sources. Keep them connected and just drop their powers to zero.
Re: Octane fails render when building an object mask
Posted: Thu May 22, 2014 9:42 am
by abstrax
Thanks for the bug report. We will have a look at it. You don't have by any chance an example scene? Thanks.
Re: Octane fails render when building an object mask
Posted: Thu May 22, 2014 10:28 am
by treddie
I'm right in the middle of a render that I am going to let continue while I get some sleep. I'll send you out the file tomorrow. (It's 3:30am here)
Re: Octane fails render when building an object mask
Posted: Thu May 22, 2014 10:33 am
by abstrax
treddie wrote:I'm right in the middle of a render that I am going to let continue while I get some sleep. I'll send you out the file tomorrow. (It's 3:30am here)
Awesome, thank you!
Re: Octane fails render when building an object mask
Posted: Fri May 23, 2014 8:07 am
by treddie
Chris,
Do you have a temporary upload address...The orbx will be way too big for the forum.
Thanks!
Re: Octane fails render when building an object mask
Posted: Fri Jun 06, 2014 9:22 pm
by treddie
Problem is reported as fixed in v1.55.
THANKS OTOY! You guys are awesome.