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enviroment rotation box in blender plugin for 2,7

Posted: Sat May 17, 2014 3:17 pm
by dktw
hello
do you know what has happened with texture enviroment rotation box in blender plugin for 2,7?
i can't find it in the old place ...
regards

Re: enviroment rotation box in blender plugin for 2,7

Posted: Fri May 23, 2014 10:23 pm
by RealityFox
Add a full transform node to the texture node and:

Translation -> x co-ordinate -> modify by 0 -> 0.1 -> 0.3 etc. Don't go from 0 -> 1. It will just do a full 360 if you do.

y co-ordinates shift the environment up and down.

Re: enviroment rotation box in blender plugin for 2,7

Posted: Sat Jul 12, 2014 11:13 am
by dktw
Thanks for the respond, I've tried this method but in my plugin only Z rotation seems to work :(
X rotation (or any other transformation) is NOT affecting HDR enviroment at all, this is so frustrating becouse it's crucial fearture :( :( :(
Is there any manual for 1.53 plugin version ?

Re: enviroment rotation box in blender plugin for 2,7

Posted: Sat Jul 12, 2014 1:02 pm
by 00Ghz
Yeah the environment thing is buggy and not that obvious. As I said before why you need to change translation and not rotation is beyond me.

Re: enviroment rotation box in blender plugin for 2,7

Posted: Sun Jul 13, 2014 8:48 am
by dktw
thanks for Your help, I needed to change units in my scene settings to NONE to make it work ...
Thanks again