Full site project
Posted: Thu May 15, 2014 8:37 pm
Hi friends...
In fact there had been a long time after all the renders finished but I got stuck in responsive web CSS and JScript things. Thanks to another team to help and accomplish the site.
This is a wedding ring site and request was to have each model with color combinations, rotating in 360.
There are more than 95 models, in different color variations (about 900) and each model/color combination is rendered in 60 frames, and all are processed in 4 different resolutions (or cropped), which makes over 185,000 files. New models are waiting to be added.
The aim was to achieve a realistic look with minimum amount of rendering time per frame, in a resolution of 1900x800.
The problem was not to achieve a perfet realistic look but to have it in a reasonable rendering time. The output could be better but just a 10 seconds of increase per frame would cost days of rendering time in such multiframe work.
Each frame is rendered in about 60 seconds with PathTracing kernel (4000 samples), using 3x580GTX and a 680GTX (my machine`s details are in the signiture).
The reason I choose PathTracing was to achieve the best refraction in rings having diamond and to copy the same feeling to all others.
All of the project took about 50000 x 60 x 3 seconds in total from the aspect of full rendering time, considering trial&errors and retouch. Now we could reduce time to 1:1 ratio for per frame rendering time which gives us output in an hour for a ring combination.
The final output is at http://www.infinityrings.com.au
I`m really excited for waiting to hear your comments.
Very special thanks to you all Octane community and Octane Team (and explicitly Juanjgon).
Thank you...
In fact there had been a long time after all the renders finished but I got stuck in responsive web CSS and JScript things. Thanks to another team to help and accomplish the site.
This is a wedding ring site and request was to have each model with color combinations, rotating in 360.
There are more than 95 models, in different color variations (about 900) and each model/color combination is rendered in 60 frames, and all are processed in 4 different resolutions (or cropped), which makes over 185,000 files. New models are waiting to be added.
The aim was to achieve a realistic look with minimum amount of rendering time per frame, in a resolution of 1900x800.
The problem was not to achieve a perfet realistic look but to have it in a reasonable rendering time. The output could be better but just a 10 seconds of increase per frame would cost days of rendering time in such multiframe work.
Each frame is rendered in about 60 seconds with PathTracing kernel (4000 samples), using 3x580GTX and a 680GTX (my machine`s details are in the signiture).
The reason I choose PathTracing was to achieve the best refraction in rings having diamond and to copy the same feeling to all others.
All of the project took about 50000 x 60 x 3 seconds in total from the aspect of full rendering time, considering trial&errors and retouch. Now we could reduce time to 1:1 ratio for per frame rendering time which gives us output in an hour for a ring combination.
The final output is at http://www.infinityrings.com.au
I`m really excited for waiting to hear your comments.
Very special thanks to you all Octane community and Octane Team (and explicitly Juanjgon).
Thank you...