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light and the gless problem

Posted: Wed May 14, 2014 9:55 pm
by basat
hello,
I tried to render simple lamp model. I couldnt mannage to display the light source behind the glass. Does anybody know why? In another word to say my problem is; i put the sphere which is assigned light emission into a glass object which is cone.

i use c4d demo plugin.

Thanks.

Re: light and the gless problem

Posted: Wed May 14, 2014 11:35 pm
by FooZe
Hi basat,

Most likely you can solve the problem one of two ways:

1) Enable "fake shadows" on the specular/glass material of the cone.
2) Use PMC or Path Tracing Kernel and give it some time to show.

Thanks
Chris.

Re: light and the gless problem

Posted: Thu May 15, 2014 2:33 am
by basat
thank you ,it solved the problem.