Material Color Pass vs. Material ID
Posted: Wed May 14, 2014 4:23 am
Hi everyone,
I'm new to Octane and using it for some mograph work and compositing in After Effects.
I want to easily get material mattes in my EXR renders, but it seems I can only get a "material color" pass with a unique RGB for each material. Although this is cool, it is next to impossible to composite well because the anti-aliasing between each color screws up getting a clean matte.
Is there any way to render out a Material ID channel from C4D Octane into an EXR? Am I missing it, or is it a feature that just hasn't been introduced?
Thanks,
Ian
I'm new to Octane and using it for some mograph work and compositing in After Effects.
I want to easily get material mattes in my EXR renders, but it seems I can only get a "material color" pass with a unique RGB for each material. Although this is cool, it is next to impossible to composite well because the anti-aliasing between each color screws up getting a clean matte.
Is there any way to render out a Material ID channel from C4D Octane into an EXR? Am I missing it, or is it a feature that just hasn't been introduced?
Thanks,
Ian