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Version 1.54.2 (Octane Render 1.54) *** 03.06.2014 ***

Posted: Fri May 09, 2014 9:35 pm
by aoktar
Hi,
This new testing version of OctaneRender for Cinema 4D plugin. It's based on Octane 1.54
http://render.otoy.com/forum/viewtopic.php?f=24&t=40083

This version introduces support for the new GeForce GTX 750 and GTX 750 Ti cards on Windows and Linux. Because of this, you may need a more recent version of the NVIDIA drivers.

changes for 1.54.2
- fix for big lag on render instances with very big amount objects

changes for 1.54.1
- Fix for Live Viewer problems on Macos version
- Fixed wrong background scaling on Live Viewer
- New Perspective correction attribute for camera

changes for 1.54.0
- fix for crashes on Texture Projection gui
- SDK 1.54 changes
- improvements on render instances and geometry update
- New full screen mode for Live Viewer, this allows to display render output to second monitor

DOWNLOADS:

WINDOWS Cinema 4D plugin 1.54.2 (based SDK 1.54) R12-R15
http://render.otoy.com/customerdownload ... .2-win.zip

Macosx Cinema 4D plugin 1.54.2 (based SDK 1.54) R13-R15
http://render.otoy.com/customerdownload ... Macosx.zip


Updated sample scenes package
http://render.otoy.com/customerdownload ... amples.zip


INSTALL
remove or backup old plugin files. Be sure removed from c4doctane dir and c4d dir. There is also a readme.txt file with instructions.



Thanks to CurseStudio for teaser of NEW FREE Octane tutorial.
[vimeo]http://www.vimeo.com/84737320[/vimeo]


FULL TUTORIAL:
PART1: https://vimeo.com/84723763
PART2: https://vimeo.com/84724026



Link for incoming Octane Render 2.0:
http://render.otoy.com/forum/viewtopic.php?f=7&t=38935






changes for 1.53.1
- fix on wrong behaviour for camera tags as Motion camera, Camera crane, etc.. when motion blur is used
- fix for visibility tag on render instances
- fix for environmenttag buttons

Also has all fixes which are contained by OctaneRender Standalone.
OctaneRenderâ„¢ Standalone 1.53.1
http://render.otoy.com/forum/viewtopic.php?f=24&t=39746



DOWNLOADS:

WINDOWS Cinema 4D plugin 1.53.1 (based SDK 1.53.1) R12-R15
http://render.otoy.com/customerdownload ... .1-win.zip

Macosx Cinema 4D plugin 1.53.1 (based SDK 1.53.1) R13-R15
http://render.otoy.com/customerdownload ... Macosx.zip

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 8:03 am
by eyeonestudio
Stable.... (Until Now).....

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 2:15 pm
by virtualzapp
Hi Ahmet,


Wrong download version for Mac (still 1.52.1) oops ;o)

Cheers
Regis

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 3:33 pm
by aoktar
virtualzapp wrote:Hi Ahmet,


Wrong download version for Mac (still 1.52.1) oops ;o)

Cheers
Regis
Thanks, i did correction on link

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 4:47 pm
by NVN
hi aoktar.
i cant see some shader like tonysculptor skin shader r15.
In the standalone i can see it?
Maybe there is something wrong with the db in the plugin?


edit:
aaaa all is ok!
im sorry.
with 1.53 it works well

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 8:33 pm
by aoktar
xparticles users can try again "Enable particle engine" option to see what can expect in future.
Just put a objecttag to xp emitter without any generator object. This is still a experimental feature, i'll try to extend with much more

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 8:45 pm
by Malaurny
Oh YES!! x-particles are rendering!! Actually this is not something to expect in the future, this is usable right NOW! It works nicely :) Thousands of particles rendering in "quasi" real time! Whaoo :p

Really great job Ahmet^^ Thank you

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 8:51 pm
by aoktar
Malaurny wrote:Oh YES!! x-particles are rendering!! Actually this is not something to expect in the future, this is usable right NOW! It works nicely :) Thousands of particles rendering in "quasi" real time! Whaoo :p

Really great job Ahmet^^ Thank you
just wait for 2.0 with some support from author's XP. I'll share a video with random colors on XP. Later mblur and particles will come

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 10:21 pm
by ten
Holy crap... XP in Octane!!!

Thanks so much, Ahmet! Been waiting for this!!! :shock:

Happy days !!! :D :D :D :D :D :D :D

ten

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Posted: Sat May 10, 2014 10:24 pm
by aoktar
ten wrote:Holy crap... XP in Octane!!!

Thanks so much, Ahmet! Been waiting for this!!! :shock:

Happy days !!! :D :D :D :D :D :D :D

ten
:) you're welcome. But it's working with only spheres at the moment. I'll extend with other primitives and some other possible options. Stay tuned ;)