octane crashes
Posted: Wed Apr 30, 2014 11:04 am
Hi guys, I need a big help on this while I can't figure it out and working on it for a week already.
I have a MacBookPro Mid 2009 with Nvidia GeForce9600M GT and Nvidia GeForce 9400M, latest CUDA drives (6.0.37) and 10.9.2 Mavericks.
I try to use Octane in Cinema4D, everything launches alright except when I make a new Octane material Cinema4D get the beach ball of death and needs to be force quit (crashes). The Standalone demo has written in the bottom right corner of the viewport "0 Textures, 0 Tris, 0 Meshes, no CUDA GPUs, /0/0 MB" in red, and even opening one of the demo scenes doesn't change the early mentioned message, in red... showing the scene content in the tabs but nothing in the viewport... which makes me think that might be a hint for why the Cinema4D is crashing when making new materials.
I use OctaneRender Demo 1.50 (standalone) and "Octane-for-C4D-1.52.1-Macosx-demo" plugin for Cinema4D.
Any help, hints, links and directions are extremely and highly appreciated.
Thank you,
I have a MacBookPro Mid 2009 with Nvidia GeForce9600M GT and Nvidia GeForce 9400M, latest CUDA drives (6.0.37) and 10.9.2 Mavericks.
I try to use Octane in Cinema4D, everything launches alright except when I make a new Octane material Cinema4D get the beach ball of death and needs to be force quit (crashes). The Standalone demo has written in the bottom right corner of the viewport "0 Textures, 0 Tris, 0 Meshes, no CUDA GPUs, /0/0 MB" in red, and even opening one of the demo scenes doesn't change the early mentioned message, in red... showing the scene content in the tabs but nothing in the viewport... which makes me think that might be a hint for why the Cinema4D is crashing when making new materials.
I use OctaneRender Demo 1.50 (standalone) and "Octane-for-C4D-1.52.1-Macosx-demo" plugin for Cinema4D.
Any help, hints, links and directions are extremely and highly appreciated.
Thank you,