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How to make a Spotlight or Volumetric light ?

Posted: Mon Apr 28, 2014 9:10 pm
by Bolos
I'd like to make some car lights, but I'm unable to make a spotlight with Octane.

I've got Octane 1.52.1 with C4D R15 Studio.

Can you guys help me ?

Thanks!

Re: How to make a Spotlight or Volumetric light ?

Posted: Mon Apr 28, 2014 9:14 pm
by Bolos
I want to achieve this with directlighting, is this possible ?

Re: How to make a Spotlight or Volumetric light ?

Posted: Mon Apr 28, 2014 9:21 pm
by bepeg4d
yes, first use an ies file in the distribution channel of a blackbody emission node; there is a very good ies library here in the forum, just search for "vinz ies" and you should find it easily ;)
than you need a cube with a special specular material to generate the fog/volumetric effect.
there are some simple scene about the fog effect in ahmet examples ;)
ciao beppe

Re: How to make a Spotlight or Volumetric light ?

Posted: Mon Apr 28, 2014 10:13 pm
by Bolos
Got it to work!

Thank you Beppe!

Re: How to make a Spotlight or Volumetric light ?

Posted: Sat May 03, 2014 12:33 pm
by ten
How do you setup the specular material please? Or could you point me towards the example scenes?

thanks

EDIT: its ok, found the examples...

ten

Re: How to make a Spotlight or Volumetric light ?

Posted: Sun May 04, 2014 7:38 am
by gabrielefx
surround your scene with a cylinder, sphere or cube
your camera must be placed outside this surrounding geometry
add a specular material to it
set ior to 1
add a SSS node, set its scale and value

Re: How to make a Spotlight or Volumetric light ?

Posted: Sun May 04, 2014 8:43 am
by atome451
You may also use a cube as child of the camera (for easy move) with inverted normals (normals oriented inside the cube) and the same fog material. In this case, you'll be able to move your camera inside the fog object.

Re: How to make a Spotlight or Volumetric light ?

Posted: Sun May 04, 2014 10:47 am
by ten
many thanks! :)

Re: How to make a Spotlight or Volumetric light ?

Posted: Sun May 04, 2014 2:44 pm
by aoktar
atome451 wrote:You may also use a cube as child of the camera (for easy move) with inverted normals (normals oriented inside the cube) and the same fog material. In this case, you'll be able to move your camera inside the fog object.
you rock, thx

Re: How to make a Spotlight or Volumetric light ?

Posted: Mon May 05, 2014 9:13 am
by atome451
Thanks Aoktar. But it's not my idea, it's an old tips from Roeland (if i remember well).