Unexpected Light Behavior
Posted: Fri Apr 25, 2014 1:22 am
I was surprised to see the following emitter behavior. It's highly likely that my personal light physics is messed up.
If I have a mesh emitter 1 square meter in size at power 300, it should produce x lumens of output on a given subject. If I move the emitter twice as far away, the effective lumens on the subject should be 1/4. However, If I scale the emitter 200% but maintain the same distance to the subject, I should still get an x lumen output light (although it is likely illuminating more of the scene). Octane, however, seems to scale the power with emitter size. I don't know to what ratio it does this scaling, but the light is unmistakeably brighter. In my mind this is incorrect behavior. Anybody care to correct my light physics, or confirm this "issue"? Perhaps I have a setting unknowingly set wrong. Cheers!
If I have a mesh emitter 1 square meter in size at power 300, it should produce x lumens of output on a given subject. If I move the emitter twice as far away, the effective lumens on the subject should be 1/4. However, If I scale the emitter 200% but maintain the same distance to the subject, I should still get an x lumen output light (although it is likely illuminating more of the scene). Octane, however, seems to scale the power with emitter size. I don't know to what ratio it does this scaling, but the light is unmistakeably brighter. In my mind this is incorrect behavior. Anybody care to correct my light physics, or confirm this "issue"? Perhaps I have a setting unknowingly set wrong. Cheers!