model tessellation results different in Standalone vs Max
Posted: Wed Apr 23, 2014 3:13 pm
Why am I getting different (lower) mesh quality when using the plugin versus the Standalone? I'm fairly new to Octane so I may be missing some setting somewhere that can control mesh quality. I have the 'smooth' box checked but that made no difference in mesh quality and only seemed to mimic a smoother surface. See images below.



