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Rhino plugin for Lua Camera Animation Path script

Posted: Thu Apr 10, 2014 2:47 pm
by gmillas
This is a preview of a rhino plugin for the Camera Animation Path Lua script

Take any curve or point and convert it to camera target or camera position
Property Window
Property Window
Export dialog
Export dialog
Then export the coordinates and you have a nice file for the Camera Animation Path Lua script
Camera Animation Path Lua script
Camera Animation Path Lua script
Now you have animation !!!! :lol:

Re: Rhino plugin for Lua Camera Animation Path script

Posted: Thu Apr 10, 2014 8:52 pm
by stratified
this is awesome work!

cheers,
Thomas

Re: Rhino plugin for Lua Camera Animation Path script

Posted: Thu Apr 10, 2014 10:17 pm
by prehabitat
You are a legend! Thanks <donate>

EDIT: which 'Load Animation Path.lua' file is the most recent?
The one in this post, posted at 2.47pm: 27,039 bytes or
The one in the original 'Camera Animation Path' thread http://render.otoy.com/forum/viewtopic. ... th#p179344 posted at 7am: 24,377 bytes??

seems obvious based on time posted, size, and 'CORRECTED' note on this file - but thought it would be worth checking.

Thanks again! :D

Re: Rhino plugin for Lua Camera Animation Path script

Posted: Fri Apr 11, 2014 5:23 am
by Tugpsx
Awesome, Now it works.

Re: Rhino plugin for Lua Camera Animation Path script

Posted: Fri Apr 11, 2014 7:15 am
by gmillas
Thanks guys
Any sugestion is welcome

I will try to put and camera roll at the rhino plugin
(if i find some spare time)
Keep Animating

Re: Rhino plugin for Lua Camera Animation Path script

Posted: Fri Apr 11, 2014 3:51 pm
by gmillas
I am now trying to develop a Rhino v5 with new features
-Roll camera
-Key points with easing
-Smoother divisiong on sharp angles

Fingers crossed