Page 1 of 1
Rhino plugin for Lua Camera Animation Path script
Posted: Thu Apr 10, 2014 2:47 pm
by gmillas
This is a preview of a rhino plugin for the Camera Animation Path Lua script
Take any curve or point and convert it to camera target or camera position

- Property Window

- Export dialog
Then export the coordinates and you have a nice file for the Camera Animation Path Lua script

- Camera Animation Path Lua script
Now you have animation !!!!

Re: Rhino plugin for Lua Camera Animation Path script
Posted: Thu Apr 10, 2014 8:52 pm
by stratified
this is awesome work!
cheers,
Thomas
Re: Rhino plugin for Lua Camera Animation Path script
Posted: Thu Apr 10, 2014 10:17 pm
by prehabitat
You are a legend! Thanks <donate>
EDIT: which 'Load Animation Path.lua' file is the most recent?
The one in this post, posted at 2.47pm: 27,039 bytes or
The one in the original 'Camera Animation Path' thread
http://render.otoy.com/forum/viewtopic. ... th#p179344 posted at 7am: 24,377 bytes??
seems obvious based on time posted, size, and 'CORRECTED' note on this file - but thought it would be worth checking.
Thanks again!

Re: Rhino plugin for Lua Camera Animation Path script
Posted: Fri Apr 11, 2014 5:23 am
by Tugpsx
Awesome, Now it works.
Re: Rhino plugin for Lua Camera Animation Path script
Posted: Fri Apr 11, 2014 7:15 am
by gmillas
Thanks guys
Any sugestion is welcome
I will try to put and camera roll at the rhino plugin
(if i find some spare time)
Keep Animating
Re: Rhino plugin for Lua Camera Animation Path script
Posted: Fri Apr 11, 2014 3:51 pm
by gmillas
I am now trying to develop a Rhino v5 with new features
-Roll camera
-Key points with easing
-Smoother divisiong on sharp angles
Fingers crossed