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strange reflections...?!

Posted: Sun Apr 06, 2014 10:05 am
by lassinger
Hi there,

in this scene is a Object with glass-material and some Lights around...

The reflections on the Glass-Object looks strange and "stairish"...


whats wrong..?


Thank You!

Octane-Phys01-Still02.jpg

Re: strange reflections...?!

Posted: Sun Apr 06, 2014 10:12 am
by bepeg4d
hi, maybe is related to the normal direction or intersections of different geometry :roll:
you can try to switch to the info kernel for some check or prepare a simple scene to share with us ;)
ciao beppe

Re: strange reflections...?!

Posted: Sun Apr 06, 2014 10:23 am
by lassinger
Hi,

attached is the simple scene with the glass-object and the lights…
Octane-Phys01-02.c4d.zip
(310.45 KiB) Downloaded 189 times

Re: strange reflections...?!

Posted: Sun Apr 06, 2014 1:59 pm
by bepeg4d
hi, in octane you need to add thickness to your glass, otherwise the geometry reacts as big lens with his volume full of glass ;)
i have added an cloth-nurb so you can easily change the thikness and still have the ability of subdivide the geometry , i have also enabled the "fake shadow" option in the specula material so the light can easily go through it:
Octane-Phys01-03.c4d.zip
(284.85 KiB) Downloaded 173 times
ciao beppe

Re: strange reflections...?!

Posted: Sun Apr 06, 2014 5:36 pm
by lassinger
ok! thank you!

the subdivision ist the goal… (4-5)

Re: strange reflections...?!

Posted: Mon Apr 07, 2014 7:14 am
by djart
Just turn on the smooth button from the glassmaterial, thats it.
See attached image.

cheers,
djart

Re: strange reflections...?!

Posted: Mon Apr 07, 2014 7:27 am
by lassinger
aaah, ok! thank you!