Page 1 of 1
Alembic import to octane1.5 Animated geometry support
Posted: Tue Apr 01, 2014 1:53 pm
by Evgen
Hello. I have alembic file with animated geometry inside.
It is not just object transform, it is really dynamic soft-bodies from houdini.
So i haven't see this objects after importing it to octane.
Does octane supports animated geometry from alembic?
Thank you
Re: Alembic import to octane1.5 Animated geometry support
Posted: Tue Apr 01, 2014 2:31 pm
by kavorka
It does.
In octane 1.5 right click, go to geometry and choose "scene".
That will allow you to load an alembic file. You will need to make a render target and connect the camera and mesh data from the alembic file in order to render out the animation with the script.
Re: Alembic import to octane1.5 Animated geometry support
Posted: Tue Apr 01, 2014 6:36 pm
by Evgen
Thank you kavorka for answer.
Unfortunately my alembic node doesn't have outputs. Could you check it in your octane?
Maybe this alembic is not proper format?
Re: Alembic import to octane1.5 Animated geometry support
Posted: Tue Apr 01, 2014 7:02 pm
by kavorka
I'll check later, cant while I'm at work.
There should be 2 nodes on the bottom of the alembic node. One is geometry, one is camera.
Re: Alembic import to octane1.5 Animated geometry support
Posted: Tue Apr 01, 2014 7:33 pm
by Evgen
Seems that I just do something wrong so its ok now) Thank you
Re: Alembic import to octane1.5 Animated geometry support
Posted: Tue Apr 01, 2014 8:26 pm
by roeland
The attached file contains subdivided geometry. Octane 1.5 can't load this.
--
Roeland