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Terroir Vines
Posted: Sun Mar 30, 2014 5:35 pm
by FabioHartmannFernandes
Hi!
A few renders from the last job we´ve made here at the office.
A lot o work to render that huge amount of grass and plants, but it was worth it...
Hope you like it.
Regards
Fábio
Arqi Projetos
Re: Terroir Vines
Posted: Sun Mar 30, 2014 5:48 pm
by Tugpsx
WOW! impressive. Thanks for sharing. The vegetation came out grate. Did you use instancing with a distribution map?
Re: Terroir Vines
Posted: Sun Mar 30, 2014 5:53 pm
by FabioHartmannFernandes
Hi Tugpsx
I used the Forestpack plugin for the scattering with a distribution map for size and rotation of the proxies...
Fabio
Re: Terroir Vines
Posted: Sun Mar 30, 2014 6:00 pm
by FabioHartmannFernandes
Two more...

Re: Terroir Vines
Posted: Sun Mar 30, 2014 9:21 pm
by polytek
Very impressive but it is a pity the house lacks furniture, it is the only critique I have for such great pictures....
Poly
Re: Terroir Vines
Posted: Sun Mar 30, 2014 9:23 pm
by polytek
I mean the upper part off the building looks to empty
Re: Terroir Vines
Posted: Sun Mar 30, 2014 9:39 pm
by Tugpsx
You missed the "For Rent' sign

Re: Terroir Vines
Posted: Sun Mar 30, 2014 10:02 pm
by FabioHartmannFernandes
Hi Polytek
This house is a wine processing building... at this condo the owners can produce their own wine and champagne, and they can stock them there in a climatized stone room...
The second floor seems empty because the first floor has a double height.
Thanks a lot for your comments
Regards
Fábio
Re: Terroir Vines
Posted: Sun Mar 30, 2014 11:02 pm
by polytek
Ok, that explains a lot....it's beautiful work!
Poly
Re: Terroir Vines
Posted: Mon Mar 31, 2014 6:28 am
by slepy8
is this even possible to pack all this geometry into GPUs VRAM???
How did you do it? How much geometry in the scene is there?
I'm amazed with the amount of details!