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Real life caustics: OR vs Thea Render

Posted: Sat Mar 29, 2014 12:30 pm
by nuno1980
Hello! :)

OR 1.5 demo - PMC@25-depth, 10k rejects
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"Thea Render v1.3.04 build 1055 x64" demo with 815 passes - TR1 (kernel) running CPU. (NOTE: caustics unsmooth, like old OR 1.20 ;))
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Look shadows with water caustics on top - Is "OR 1.5" or "Thea Render" real life?
--> I'll send glasses OBJ to admin/moderator by PM.

-glasses - index (IOR) 1.53
-liquid - 1.33


If OR "fails" real life then should fix PMC kernel or specular material (index (IOR)) issue.

NOTE: I don't test glasses type (without any software using) because I don't have glasses. ;)