32bit Linear Workflow Octane C4D
Posted: Sun Mar 23, 2014 6:26 pm
Hi there,
I was curious if anyone had any insight into a proper 32bit linear workflow inside Octane for C4D. I've seen a few threads but none that go over specific settings.
I've done the following:
Checked on Linear Workflow in Project Settings
Set the Render Buffer Type to Float Buffer in Octane Render Settings
Defined Output file format to OpenEXR
However when I render to picture viewer…it seems it shows a different gamma curve that what is shown in the Live Viewer. Does anyone else have this same problem? If so could anyone recommend best practices for a work around or simply a proper 32bit Linear workflow inside Octane C4D
Thanks
NB
I was curious if anyone had any insight into a proper 32bit linear workflow inside Octane for C4D. I've seen a few threads but none that go over specific settings.
I've done the following:
Checked on Linear Workflow in Project Settings
Set the Render Buffer Type to Float Buffer in Octane Render Settings
Defined Output file format to OpenEXR
However when I render to picture viewer…it seems it shows a different gamma curve that what is shown in the Live Viewer. Does anyone else have this same problem? If so could anyone recommend best practices for a work around or simply a proper 32bit Linear workflow inside Octane C4D
Thanks
NB