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basic question - how to color a texture

Posted: Wed Mar 19, 2014 12:18 pm
by waterthinking
Hello everyone

Here's a very simple question; what would be the best way to tint a wood texture with different colors? I assume I should be using a mix material, but I struggle finding a mix that fully respects the wood texture..

Thanks in advance

Re: basic question - how to color a texture

Posted: Wed Mar 19, 2014 12:27 pm
by face
waterthinking wrote:Hello everyone

Here's a very simple question; what would be the best way to tint a wood texture with different colors? I assume I should be using a mix material, but I struggle finding a mix that fully respects the wood texture..

Thanks in advance
Have you tried the gradient node?

face

Re: basic question - how to color a texture

Posted: Wed Mar 19, 2014 1:23 pm
by waterthinking
I've tried, with no luck. I'm looking more into a color layer over a grayscale texture, in multiply mode..(photoshop like)

Re: basic question - how to color a texture

Posted: Wed Mar 19, 2014 2:53 pm
by womble
This would be my approach...
tintWood2.jpg

Re: basic question - how to color a texture

Posted: Wed Mar 19, 2014 3:19 pm
by waterthinking
That's what I did at the beginning, to later realize I am loosing half the information on the texture, which gets substituted by a plain color. Am I right?

Re: basic question - how to color a texture

Posted: Wed Mar 19, 2014 3:40 pm
by womble
switch mix to multiply?
tintWood3.jpg

Re: basic question - how to color a texture

Posted: Wed Mar 19, 2014 3:50 pm
by MinT
I use color correction

Re: basic question - how to color a texture

Posted: Wed Mar 19, 2014 4:04 pm
by waterthinking
Thanks a lot for all your responses!! This is exactly what I was looking for! hope it helps others as well

Re: basic question - how to color a texture

Posted: Wed Mar 19, 2014 5:31 pm
by ROUBAL
There is a simpler solution : just change the Power slider of the texture to RGB Color : you get 3 sliders and can adjust the tint of the image. As it is a substractive method, just play with Gamma if the resulting image is a bit dark.